Match the obstacle to the tool
| Obstacle or task | What to use | What it leads to |
|---|---|---|
| Rusty grate | Hammer | Shortcuts and access around the forge |
| Yellow goo pile | Pickaxe | Clay for camp equipment |
| Roots | Axe | Clearing the root itself |
| Jaguar Door | Three different Key Pieces | The room beyond the door |
Build around the materials you have
Start with exploration rather than trying to craft every station immediately. The first Leather can come from a chest near the Hammer room; it lets you build a Workbench and turn Animal Hide from Rats into more Leather.
Once you have a Pickaxe, return to yellow goo piles for Clay. A camp Smelter costs 5 Clay and 5 Scrap Metal. This is a separate device from the large forge used to cast keys.
Choose your next branch
- Still outside a rusty grate? Follow the Hammer bypass.
- Ready to enter the prison? Use the Pickaxe and key landmarks.
- Already holding an Axe? Follow the root-cutting steps.
- Carrying molds? Check the Jaguar Door casting guide.
Treat these as linked tool goals. You will return to old rooms with new equipment, so a blocked path is a useful landmark to remember.